Originally posted by Epoz on AO official Forums
Getting tired of the LFT routine, lousy teams, downtime? Tired of wasting time ingame? At levels sub 150ish, here is an alternative way for your NT to make buckets of XP in a very short time. In my experience, faster than regular teaming.
The name of the game is AoE Kiting, and here is how to do it:
A) BUFFS
1. Mandatory:
- Fixer runspeed, preferably Gridspace Freedom
- Essence
2. Nice-to-get
- Infuses/Mochams to reach a higher ql AoE nukes
- Fixer HoT
- Any reflect or AC buff
- Init buff if you are to low lvl to insta cast on full def
- High HE/Crunch/Range
Runspeed is the only required buff really, but I advice you to get an essence as well.
B) OTHER PREPARATIONS
1. Put the Agg/Def slider on full Def
2. In the dings to come, try to prioritize your eveades. Evades are much more effective on full def.
3. Make sure you have the highest QL AoE nuke you can use uploaded. (Note: VE is better than Kel's for kiting)
4. Make sure to buff range
5. Zoom out with the camera - makes it easier to see what's happening around you
C) THE AOE KITING
The idea is simple: You can do harm from a greater distance than a melee fighter can. Therefore, if you can keep that distance between you and the targets at all times, you will be able to kill them without taking any damage yourself.
- Fase1: The gathering
1. Find an area with a relatively huge population of melee mobs. (Experiment on ql of the mobs. For instance a lvl 110 player should be able to kite ql 200 Medusas relatively easy).
2. Target a mob and area nuke. Start running immediately. Don't run away from the mob tho: Try to imagine a equilateral triangle, where you are at point A, the mob at point B while you head for point C. Use sound judgement here, don't run straight into a bunch of other mobs.
3. Notice how the mob follows you. Observe how you can control his movements by running in curves/circles. If adds comes along keep running around in curves and circles until all the aggroing mobs are grouped.
4. Keep moving around in the area until you have a group you feel is big enough for the kill. While moving around, make sure you don't run over a hilltop etc, this will make the mobs warp to you. Always let the mob have you in their sight!
Up to this point you have been nuking only sporadically, to draw in adds and maintain aggro. The gathering fase is now complete, let's start the slaughtering.
- Fase2: The kill
In this stage it is important to keep the mobs more or less at the same spot. The reason for this is that mobs have various HP's and get hit for various amount of damage from your nukes. When mobs get low on health they start moving very slowly, and you will risk leving them behind. That's why we keep them all on the same spot - MOB speed wont matter much then.
1. You now start spamming the area nuke as soon as humanly possible. Note that the nuke usually recharges before the animation of the nuke finishes.
2. Keep running around the mobs while you nuke. (Yes, you have to stop running to fire of the nukes) You will be running in a circle now, with the mobs in the middle. The mobs will of course move around inside the center of the circle, experiment and you will make it work. Perfectioning this circle of death is a vital for your success. Your part here is almost like a sheeps dog, running around the hird in a circle, keeping them together.
3. Keep running in circles and nuking until all mobs are dead.
This should be enough to get you started, now go out there and ding!