ADR RPG mod

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Postby trgeorge » Thu Mar 23, 2006 5:37 am

Interesting stuff...

Loan? Where can you get loan?
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Postby Jasper2002 » Thu Mar 23, 2006 5:41 am

Go to town place and then vault
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Postby Selavi » Thu Mar 23, 2006 6:00 am

Think you need to open an account though. There are stockexchange there to spend your hard earned money in too.

Small hint. When you first start out, I think you can just afford the pickaxe. Recommend you buy that, and try some mining through the forge. At lvl2 in mining, I find a rock at about 1/10 ratio. Pretty boring since you just click and click. But you can raise enough founds to do fighting and healing. Atleast I never gained enough money by winning in the arena, to heal up for the next fight. Not sure if money and xp gained in the arena are attribute related, as in more IQ gains you more xp or gold...
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Postby Ukulele » Thu Mar 23, 2006 6:38 am

Btw.. Rerolling doesn't give you your points back... :(

So lost some SK when I rerolled but got no new creds :/
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Postby Shinali » Thu Mar 23, 2006 6:39 am

come visit my shop 8) Nice shiny rocks there. ANd if I even smell a thief Ill gonna kick some ass :twisted:
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Postby Shinali » Thu Mar 23, 2006 7:00 am

How are you supposed to get some gear in this? Does someone have to tradeskill em or sumtin?
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Postby Selavi » Thu Mar 23, 2006 7:06 am

was wondering that myself. Or if the gear appears when you level up or if they drop with a 5% chance on the mobs
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Postby Jasper2002 » Thu Mar 23, 2006 7:13 am

Mining is the best way to start getting credz.

Buy your pickaxe, then mine until it is used up. You should have about 7-12 items first time round. Sell them, get another pickaxe and increase your skill if you can to the next level, then you will get a better return rate. I got around 1 in 10 with 2 skill, and am now getting around 1 in 6 with 3 skill.

Rinse and repeat until your finger drops off from all that clicking :)
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Postby Jasper2002 » Thu Mar 23, 2006 7:15 am

It appears that I have used up most of my quota's for today, skill, trading etc :(
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Postby Flameforge » Thu Mar 23, 2006 2:15 pm

omg LOL @ how many posts are there when I come this morning. Nice to see that people are figuring things out.

Keep an eye out because I plan to add more RPG upgrades soon. There should be new equipments, hopefully newbie packs, pets, etc coming.
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Postby Ukulele » Thu Mar 23, 2006 2:21 pm

omgz omgz,

Can I have a slayerdroid?

:oops:
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Postby trgeorge » Thu Mar 23, 2006 4:42 pm

Any idea when stuff like shops, traning skills and similar reset? I'm guessing at end of day, but is that realive term (depending on when you created char) or is it fixed one?
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Postby Flameforge » Thu Mar 23, 2006 4:57 pm

Hmm it just says 1 day so am unsure if it's relative or not.

I created a Light Dagger for the store, which seems useless for my magician. Someone else try it out?

Am making the fireball spell cost-effective so I can actually fight LOL.
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Postby Shinali » Thu Mar 23, 2006 10:21 pm

Tried the dagger:
You strike a weak elemental weapon upon your opponent inflicting 0 damage!.xn. Didint get any damage done with it :D
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Postby Flameforge » Thu Mar 23, 2006 11:10 pm

Thanks, Shinali. There seems to be some big issues with the balancing between the new monsters (I installed a huge monster pack) and our characters. As in, our characters seem kinda crappy :P

Maybe the fighter type classes are better.

Will look more at fixing things up. Also gotta sort out the Zones mod--I don't really like how it changed the navigation.
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