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PostPosted: Sat May 04, 2002 12:37 pm
by Cogs
Hey, thought Id just post this link for those interested.

http://gamespot.com/gamespot/stories/ne ... 39,00.html

Seems SWG will be upon us soon.

Btw, Archm and Feyth, youll be 200 come fall with the speed you are lvling. Are you by any chance competing?? :smile:Good job!

Cogs

PostPosted: Sat May 04, 2002 4:53 pm
by Coldraven
I realy wonder if SWG will be that good. I am sure it will have lot's of bugs like AO in the beginning too. And AO is becoming realy good now.

Next patch will add lot's of nice new features.

Yes, archm and feyth are lvl maniacs :smile:

PostPosted: Sat May 04, 2002 6:40 pm
by Archm
Hi Cogs,
No I am not competing with Feyth because she would win. She plays a little more than I do. The armor I have been acquiring MKII(armor that heals you :smile: ) requires that I am lvl 146 to wear it, plus after the ip relocation I should be able to use most of the high lvl nanos for solider and use most weapons. So that will make my character much more powerful and a handful for omni to deal with.
SWG Looks awesome and I really want to become a Jedi or even a master Jedi. I think it will be a ton of fun. Its good to hear from you Cogs keep in touch. Take care Bud
Archm

PostPosted: Sun May 05, 2002 11:57 am
by Felicity
Aye Cogs. That game will rock.

You will for sure see me in that game when it's released.

PostPosted: Sun May 05, 2002 2:40 pm
by Hejiro
I hardly know anything about this game, but I was having a little read. The skill system sounds interesting, and not unlike the planned IP-Reset in AO.

SWG Official site: Character Development: Skills

PostPosted: Sun May 05, 2002 6:29 pm
by Hejiro
Actually the more I read the FAQs, the more SWG sounds interesting.

- No 'levels' as such, only skills.
- Many professions and skill trees, plus the ability to progress in experience without combat.
- Wookie hairdressing!

But I do have to agree with Coldraven that AO has become a lot better since I first started (around 12.4), and have even more cool things planned.

PostPosted: Sun May 05, 2002 11:22 pm
by Felicity
Not only that, You have to count in the coolness factor of being able to travel to Tatooine and meet Jabba, or go to the forest moon of Endor and have a jungle party with the Ewoks.

PostPosted: Mon May 06, 2002 10:08 am
by Cogs
Not to forget, we might even meet old Blade again :smile:!!

Cogs

PostPosted: Mon May 06, 2002 2:20 pm
by Hejiro
Felicity: I think a lot of the 'coolness' comes from familiarity. We already know the universe, the environments, the creatures, etc of StarWars. The game creators are lucky to have that.

AO still has a lot to explore for me. Like even last night I found a number of new things.

1) Crafting weapons = waste of money
2) Don't Grid into 4 Holes if you're Clan
3) Your red bot won't necessarily kill a red anus tearer :sad:

Haha, yes, I saw the light of resurrection a couple of times last night...

PostPosted: Tue May 07, 2002 12:25 am
by Felicity
OII!!! I didnt know there where animals called Anus Tearer! My gawd, that must have hurt alot :wink:

I have explored the grid exit at 4holes too, and there wasnt much to see.... blood and the white light. But I agree, there are still lots for me too to explore in AO, plus, SWG has not been released yet, so nothing to do there heh..