Can you help Maihem?

Ask for new equipment, or dump your old stuff.

Can you help Maihem?

Postby Twilow » Wed Jun 16, 2004 5:13 am

Been a little slack at work today and since I cant lurk ingame anymore, I put together a list of things I need to acquire for maihem (the 120 jame doc Im trying to build for tower wars)

Im not asking for donations Its more a process of thinking aloud but if anyone has any of the items or wants to biltz some for me, I will pay well so Please look in your banks, it could save me a lot of time and hassle.

Thanks

-------------------------------------------------------------------------------------

4 x 32-63 NCU prefer QL 134
4 x Nano Formula Recompiler at least QL120

1 x CPU upgrade prefer QL 120
1 x Nano Formula Recompiler prefer QL 95


1 x Small Patch of Hard Novictum Spangled Hide QL 100 or close
4 x Patch of Soft Novictum Spangled Hide QL 100 or close
1 x Small Patch of Soft Novictum Spangled Hide QL 100 or close

4 x Spirit Bauble of Extermination Expertise

1 x Elysian Protector's Cuirass - DONE (thanks Freuty)

6x Ql 190+ Soul Fragments for VTE

2 x Arbiter Gem of the Rainbow-hued Sky

1 x JAME Blaster Prototype IV prefer QL 140 - DONE
1 x Heavily Padded Overcoat

1 x Pharma Tech Tutoring Device Ql 90
1 x Portable Surgery Clinic Ql 90

empty QL200 implants - Right wrist. left wrist, Right Arm, Right hand

QL 170+ Clusters - Shining
Burst
multirange
Ranged init

QL 170 + Clusters - bright
% add all def. jobe
% add rad dam. jobe
Burst
Assult rifle

QL 170 + Clusters - faded
Burst
Fling
Nano resist
RangeInc weapon Jobe

Any Doc nanos above 125 :-
But in particular

Cellular Dismantlement
Complete Healing
Conglomerate Health Plan
Decrepitude
Distributed Care
Internal Decomposition
Life Channeler
Lifegiving Elixir
Rapid Palsy
Scythe B Virus
Sentient Nano Gorger
Superior Life Reinforcement
Superior Omni-Med Enhancement
Vaccine of Plundering
Wrack and Ruin
Last edited by Twilow on Sun Jul 04, 2004 5:26 am, edited 3 times in total.
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Postby Smacdevil » Wed Jun 16, 2004 7:09 am

Wow what a list - should be a badass twink ;)

I am pretty sure I can help with basic imps and recompilers, look me up ingame and I'll check.

Edit: I probably have Arbiter gems too.
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Postby Indefatigable » Wed Jun 16, 2004 7:52 am

I have decided that I too am gonna make a tl4 twink, cannot make up my mind on profession though. Doc's look great and at this level i also see jame as the only real option now cater's got nerfed. So i'm gonna bug you when i see you online about ip spending as a 120ish doc twil as when i made a plan it seemed kinda tight.
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Postby Twilow » Wed Jun 16, 2004 8:41 am

tight is an understatement. some sacrifices have to be made at this level, its right in a docs IP desert. Whether the choices i have made will work out in the field..... time will tell.

An example would be HOTs, the doc hots are far inferior to fixer hots. This doc of mine is unlikely to have any hots and I have to drop some armor class to get my nanoskills up the level where I can cast CH self buffed. The jame will be OE if i get hit by a big enough divest. a comp infuse is not needed but will help.

see me online and i will send you the nillan skill emulator file im using to plan it.
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Postby Stillhaa » Wed Jun 16, 2004 1:49 pm

got 4-5 QL 200 SF's for ya Twil :) ... just gimme a tell when we are online :)
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-Xhero 202 Shade, hiney'spanker shizzle
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Postby Indefatigable » Thu Jun 17, 2004 1:56 am

I know it is always nice to cast self buffed, but if you are going to be doing mass pvp anyway, people are always outside buffed so a Comp Infuse would give you loads more ip to play with (if you minused that from nano skills).

Pain finding a MP but depends if you want the reward or losing the achievement of doing it self buffed.
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Postby Twilow » Thu Jun 17, 2004 3:12 am

I dont think I would save that much anyhow,

BM and MM are amongst a docs cheapest skills so i wouldnt save much by cutting back, I do need a CI for some of the other nanos (like RP) but can survive without them anyhow so no real saving there. Planning for self buffing to be able to cast CH means I am more likely to be able to CH after being hit by plunders/divest or at the very least manitain a reasonable healing level. I would also be vulnerable to EPs and general incompetancies too if I rely on CI. I feel I need to insure my survival by maxing BM and MM as much as possible.

I do understand your comments about cutting evades and ranged inits from lasts nights conversations. All feed back to this PVP newbie is greatfully recieved.
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Postby Halochaos » Fri Jun 18, 2004 5:37 am

Hey Twillow, i belive i have wrack and ruin. the cool little DoT with -skills ;) msg me ingame for it
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Postby BlueMeenie » Mon Jun 28, 2004 10:25 am

A tip on those ncu u need,


Dont try to CS then, its virtually impossable at that lvl

what i did was blitz/ calm missiosn of the ql that i need ncu. at the same time i got a shed load of Q150 implants that i need,



get them both at the same time
Maxnano.......214 NT.
Weemax........190 Keeper.
Bluemeenie....175 Fixer.
Fangtooth.......158 Adv.
DrFroid...........151 Doc.

Elektraa..........28 Warrior WOW
Cpt Max..........6mill sp char, Eve
Fangtooth........SWG
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Postby Freuty » Mon Jun 28, 2004 2:54 pm

Think I have a spare Elysian Protector's Cuirass on Luvingston... gimme a shout next time u spy me :)
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