Hey Furydemon, you managed to play on LoTR at all?
Vanguard isn't floating my boat at all atm. It has a crafting setup that is much improved on World of Warcrafts and the beta bugs and lack of some content don't particularly bother me. Neither does the amazing lag at peak times because of the servers being in America.
As I mentioned in the above post I feel like I'm playing an improved version of WoW right now and I've gotten a bit fed up of it. Don't get me wrong, WoW was very nice and so is Vanguard, but they just seem too soft to me, too rounded. And the amount of solo content is poor, the solo quests are far too easy. For a solo style player this doesn't bode well from the start. The EQ fanbois are annoying as well, they appear to be following Brad McQaid (spelling?) and hoping for EQ3
AO has an edge to it that I'm trying to find elsewhere. AC had the same edge but I never got to play it that much, just tinkering a bit with Doctains toons. Need that edge to enjoy things methinks. I think it's a problem moving from one MMO to another as you always end up comparing and missing certain aspects of the game you've just left. Wonder if all games are heading towards the fluffy cloud feeling. A little example....I started as a halfling on Van beta server and thought that the graphics of the area were cool and sweet and very hobbit-like. I did a few, too, easy quests and left the area, only to find that everything else looked really cool and sweet too. Bordinars Cleft, the dwarven stronghold made me think of a block of concrete flats, not as I'd hoped, a rough hewn struggle for existence I'd read about. Things aren't dirty enough....Argh!!
/disappointment off
Anyway, looking for a preliminary overview of LoTR before I really dedicate my less than plentiful time to Vanguard or jump back into AO