ADR RPG mod

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Postby Selavi » Fri Mar 24, 2006 2:10 am

Flameforge wrote:I didn't realise but each class has a different amount of XP needed to level. My mage needs 2500 for level 2 whereas I think it was the thief only needed 1500! Paladin needs 3000!


Then were gonna get a thief for a king then ;) King of thiefs!!
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Postby HealerKat » Fri Mar 24, 2006 2:17 am

Ohh Im a thief.. I will be the queen of thieves.. Or maybe a pirat-queen. :D

Best mining resoult as of now:
You found a Diamond with a value of 720 Points !
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Postby Selavi » Fri Mar 24, 2006 2:22 am

On improving raw materials at the forge.

I have improved 3 diamonds so far. All it did, was add durability to the stones. The price value did not increase. Anyone done this and gotten other results?
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Postby Ukulele » Fri Mar 24, 2006 2:33 am

I managed to fix my dagger a bit but then I broke it:D

Just dinged to lvl2 btw \o/
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Postby HealerKat » Fri Mar 24, 2006 2:39 am

Are we supposed to use the pickaxe to repair weapons?? Or are there a smith-hammer i havent seen yet???

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Postby Ukulele » Fri Mar 24, 2006 2:58 am

Pickaxe actually worked for fixing. Spent about 20 durability on my picaxe to get 3 durability on my dagger :D

But yes, I'm a dwarf. I want hammers and axes! :)
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Postby Selavi » Fri Mar 24, 2006 2:59 am

More questions.

How does the scan function during combat work? I am only getting a failed scan. Migh be skill related...perhaps thiefing skill

And when looking for something, I am not finding something. Is there a droprate figure here like with mining?
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Postby Selavi » Fri Mar 24, 2006 3:34 am

Dark Priest casts a magical spell upon you inflicting 34 damage.
Dark Priest
Health Points: 15 / 15

Mana Points: 19 / 21

Attack Power: 105
Defence Power: 110


Seems a tad hard to defeat :P

After I got lvl2, this seem to be an avarage mob. I increased 2 points in attack power from that ding...
Last edited by Selavi on Fri Mar 24, 2006 3:39 am, edited 1 time in total.
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Postby Ukulele » Fri Mar 24, 2006 3:37 am

Now that I'm level 2, mobs seem to have much more attack and defense power than me. No way I can hit them with dagger.

Seems fireball worked somehow but since I'm oriented to Ice, it might not be as good as it good be. Can we have cheap ice balls too please? :)
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Postby Ukulele » Fri Mar 24, 2006 3:52 am

It's actually worth it to refine rocks since you get more points out of them when you sell them. If you improve duration 1/1 rock that is worth 100 points to 3/1, you will get 300 points out of it... at least I think so:)
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Postby Selavi » Fri Mar 24, 2006 4:04 am

On refining.

did some testing on a rock.
Before improvment:
A small rock, price 70, quality Good, level 3, durability 4 / 1 Raw material

After improvment:
A small rock, price 70, quality Very good, Level 3, durability 7 / 1 Raw material

Looks as if I only managed to create a realy hard rock
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Postby Ukulele » Fri Mar 24, 2006 4:08 am

But try to sell until the confirm phase. I think it's that durability that multiplies the price.
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Postby Ukulele » Fri Mar 24, 2006 4:14 am

Umm, or don't know actually how it's calculated..

I had a diamond with durability 2/1 and price 40 points. When I tried to sell it, game offered me 60 points.

Instead of selling I refined it. Now the diamond is durability 4/1, price still 40 points but when I try to sell it, game offers me 300 points for it!

So definitely worth refining:)
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Postby Ukulele » Fri Mar 24, 2006 4:17 am

Durability 6/1 now and game offering 900 points

Durability 8/1, offering 1680 points

durability 10/1, offering 3000 points

Got to sell it now.. don't want to break my precious stone now ;)
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Postby Renegader » Fri Mar 24, 2006 4:38 am

Um, did I miss something here, what the hell are you people doing? :D
I want to play aswell! :)

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