Vet shops go missing on RK

Place to hang out and talk about anything.

Vet shops go missing on RK

Postby Jasper2002 » Sat Oct 08, 2005 7:58 am

Just so you don't think I am going, or have already gone mad, I have these screenshots for you.

Image

Image

Image
User avatar
Jasper2002
 
Posts: 1677
Joined: Sun May 16, 2004 7:59 am
Location: Anywhere in 2 minutes flat

Postby Syriii » Sat Oct 08, 2005 9:45 am

lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(
Level 213/13 Enforcer, Pantheon, Anarchy Online

Level 45 Night Elf Rogue, Ancarim Iron Legion, World of Warcraft.
User avatar
Syriii
 
Posts: 125
Joined: Wed Mar 30, 2005 12:42 pm

Postby Smacdevil » Sat Oct 08, 2005 10:32 am

Crazy stuff Jasper-... and the weird part is you were able to grab screenies of the images in your frontal lobe :shock: :mrgreen: :-''
User avatar
Smacdevil
 
Posts: 2193
Joined: Thu Aug 21, 2003 12:51 am
Location: Oslo, Norway

Postby MissCarmen » Sat Oct 08, 2005 2:39 pm

Syriii wrote:lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(


well you can't really think that was intended?? That "jump" made no sense what so ever.
Image
User avatar
MissCarmen
 
Posts: 332
Joined: Tue Feb 10, 2004 9:47 pm
Location: Sweden

Postby Syriii » Sat Oct 08, 2005 3:35 pm

MissCarmen wrote:
Syriii wrote:lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(


well you can't really think that was intended?? That "jump" made no sense what so ever.


Yeah, but I think there are other pressing matters for FC to attend to than fixing a bug which actually helps players. It might not have made any sense, but it sure was handy 8)
Level 213/13 Enforcer, Pantheon, Anarchy Online

Level 45 Night Elf Rogue, Ancarim Iron Legion, World of Warcraft.
User avatar
Syriii
 
Posts: 125
Joined: Wed Mar 30, 2005 12:42 pm

Postby trgeorge » Sat Oct 08, 2005 6:28 pm

It took them 2 years to fix it. I wonder how long it's gonna take them to fix jumping of Pandemonium. There's only one little section that warps to Tir, the rest of Pandemonium warps to Omni - HQ. With vigorous guards in there few escape (and of course since it's PvP zone and most raids are announced, gankers lurk around too).
"War may be Hell....but it's good for business!"
-The Association for Merchants,Manufacturers, and Morticians
trgeorge
 
Posts: 1101
Joined: Sat Aug 30, 2003 10:10 am

Postby furydemon » Sun Oct 09, 2005 7:11 am

they used to have this bug the players like called fun too, but they fixed that one one.
[The Cyb0r Pope Jpegg] That's Mr Bitch to you...
Image
furydemon
 
Posts: 716
Joined: Fri May 14, 2004 3:01 am
Location: UK

Postby Legrandchef » Sun Oct 09, 2005 11:56 am

Vet shop in Tir is still there.

Chef
If you were at Druss' funeral, and did not weep, there is something wrong with you.
User avatar
Legrandchef
 
Posts: 1004
Joined: Thu Aug 28, 2003 2:44 pm


Return to Chit chat

Who is online

Users browsing this forum: Google [Bot] and 3 guests

cron