Vet shops go missing on RK

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Vet shops go missing on RK

Postby Jasper2002 » Sat Oct 08, 2005 7:58 am

Just so you don't think I am going, or have already gone mad, I have these screenshots for you.

Image

Image

Image
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Postby Syriii » Sat Oct 08, 2005 9:45 am

lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(
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Postby Smacdevil » Sat Oct 08, 2005 10:32 am

Crazy stuff Jasper-... and the weird part is you were able to grab screenies of the images in your frontal lobe :shock: :mrgreen: :-''
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Postby MissCarmen » Sat Oct 08, 2005 2:39 pm

Syriii wrote:lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(


well you can't really think that was intended?? That "jump" made no sense what so ever.
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Postby Syriii » Sat Oct 08, 2005 3:35 pm

MissCarmen wrote:
Syriii wrote:lol, wtf? Weirdness.

And on a sadder note, I'm sure you've all noticed now but FC in their infinite and astounding wisdom have fixed the "bug :roll: " for the Penumbra garden jumpoff / Land in Inferno garden warp. Not content with lagging OA to hell and back with Rome Red imitations, they "fix" one of the best things to happen in SL!

Oi! FC! NO!

:(


well you can't really think that was intended?? That "jump" made no sense what so ever.


Yeah, but I think there are other pressing matters for FC to attend to than fixing a bug which actually helps players. It might not have made any sense, but it sure was handy 8)
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Postby trgeorge » Sat Oct 08, 2005 6:28 pm

It took them 2 years to fix it. I wonder how long it's gonna take them to fix jumping of Pandemonium. There's only one little section that warps to Tir, the rest of Pandemonium warps to Omni - HQ. With vigorous guards in there few escape (and of course since it's PvP zone and most raids are announced, gankers lurk around too).
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Postby furydemon » Sun Oct 09, 2005 7:11 am

they used to have this bug the players like called fun too, but they fixed that one one.
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Postby Legrandchef » Sun Oct 09, 2005 11:56 am

Vet shop in Tir is still there.

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