Leg vs. Tight

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Leg vs. Tight

Postby Byrug » Thu Oct 28, 2004 11:38 pm

Just wanddering if some one had the same problem as I have now.
I have a Surviving Thigh Symbiant, Infantry Unit Aban which is pretty good in terms of AC, evade bonuses, the thing I'm missing here is agility. A simple ql 200 Leg imp adds MaxHealth 162, EvadeClsC 63 and Agility 55.
The 55 bonus is some thing you just don't pass.
So what do you guys think i should go with?

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Postby Ulna » Fri Oct 29, 2004 12:19 am

imp:
Max health 162
Evade close 63
Agility 55

symb:
Max health 121
Stamina 24
Melee init 46
Adventuring 76
Swimming 76
Body development 31
Duck explosives 76
Dodge ranged 76
Evade close 46
NCU memory 9
Heal delta 16

(cuttet out shields / AC's)

I don't see the problem. If you need Agi for equipping something you can implant it but for everday use the symb is far better. Try to get an Awakened :)
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Postby Byrug » Fri Oct 29, 2004 1:17 am

I know the symb add's a lot more, but I forgot to mention I'm a MA, agility adds to my main skills.
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Postby Minero » Fri Oct 29, 2004 2:10 am

Imo your as ma not in need to have as high main skill as most others profs. I mean... if you add 55 agility you will get a few droppoints in ma, brawl and so on... wich will mean you will do a lil more damage. Theese few points dont do that much. If you compare this with wielding profs thoose few points can be the difference of 100% or 75% on your weapon. That gap means alot of damage. Same thing if you lack a few point to equip a higher ql weapon. But as ma I dont think it mather that much. Of course you should always keep some skill maxed but you dont need to get every droppoints available.

And thats why I use symb instead. ;)

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Postby Ulna » Fri Oct 29, 2004 3:07 am

Byrug wrote:I know the symb add's a lot more, but I forgot to mention I'm a MA, agility adds to my main skills.


well ... on my MA I use a leg implant. but! I already have an awakened infantry thigh in the bank and I'm going to put that in as soon as I can reach the treatment. which will take some time as my MA is currently lvl 132 and I'm too lazy to twink her into that symb (which is possible at 140+) but will equip it when it can be done easy (probably at 170+). (and I'm too lazy to hunt for a lower symb :oops: )

until then an agility implant helps me keeping my tier1 "up to date" :wink:
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