Cerberus AI Loot bank

Ask for new equipment, or dump your old stuff.

AI stuffz

Postby brunder » Thu Dec 16, 2004 8:26 pm

This is stuff from both Jasper2002 & things we've managed to aquire during a pair of smaller 1 team AI raids. Sadly i dunno how to do the spiffy linky thing so I'm just ypeing it in. Befor you all go pineing for something ont his list, i'm going to give it to the AI bank char, next time i can manage to get on with Luvi. If you want something from here TALK TO LUVI, or whoever, because i'm not gunna hand it out. I don't wanna muff it up and give something to somebody when somebody else had been wanting it first, or whatever. If Luvi sends me an offline tell saying 'Hey so'n-so gets this, befor i get the items to Luvi, then i'll give it to ya, but not befor. Or if an Advisor says to give it to ya. Since i'm gunna assume an Advisor isn't gunna wonk on this. :)

QL 233 Carbine
QL 206 Ebdorphine Factory
QL 245 Cannister of Powder
QL 228 Shotgun
'' 193 Sledgehammer
'' 242 Hammer
'' 248 Hammer
'' 228 Sword
'' 224 Supple Lead Viralbots
'' 156 Viralbots
'' 248 Viralbots
'' 254 Viral Serum
'' 203 Viral Serum
'' 196 Viral Serum
'' 146 Viral Serum
'' 265 Type 13
'' 224 Type 2
'' 209 Type 240

... and a bunch of other non-impressive biomaterial. :) Also, big kudos to Shortone for basically organiseing these raids. Is nice to do some smaller rads against mobs they don't kill me in 3 seconds flat.
So long, and thanks for all the fish.
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Postby Freuty » Sun Dec 19, 2004 12:28 am

Bump for another update... :)
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Postby Minero » Wed Dec 22, 2004 8:18 am

Just something that popped in to my head when I saw that huge list...

Cant we get someone with the right skills make some finished armor (if we have all needed)? Or is that a bad idea?

Im more or less a do-and-learn man... Ive tried to read some guides over and over but I always end up more confused then when I started reading. :oops: (thats my excuse if its a bad idea :lol: )

Regards

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Postby Freuty » Wed Dec 22, 2004 9:16 am

Its something we need to do yes, the difficulty is what QL do we make?

Since we have a couple of observant bots now we could make two different QLs and offer em to the guild.. alternatively we just make the highest QL we can and then they sit there waiting for people to meet the reqs to use or we sell em?

Alternatively we just give these out to people who want them and they then have the responsobility of getting the things made and equipped...

We also need a skilled engi, Nusse prolly since Cogs has left us sadly... unless Tr thinks he can do it?

I'm not bothered either way, just lemme know...
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Postby Minero » Wed Dec 22, 2004 9:37 am

Since, from what I can gather, its hard work getting all the components needed I would say that we use the ones we have to make the finished product as good (high) as possible. But that is if no one call out for a lower ql... then put it to use thrue him/her. I do not hope we sell it tho... if not the guild is in need of upkeepmoney...

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Postby Ulna » Wed Dec 22, 2004 3:13 pm

231 observant bots can be used to make this

but ... observant armor is source in making combined so it just has to be ql 240 or higher to be usable in making ql 300 combined armors type one or type two
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Postby Ulna » Thu Jan 13, 2005 1:36 pm

if I'm not completely wrong then I have the 264 sword - traded it for the 197 and the 221 swords :)
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Postby Jpegg » Fri Feb 11, 2005 3:49 am

Could I please have the Q224 type 2 at all?
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Postby Freuty » Fri Feb 11, 2005 5:08 am

Yup, of course, will try to login asap...
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Postby Jasper2002 » Tue Feb 15, 2005 5:42 am

Could either me or Slock have any supple lead viralbots currently in the bank please as they are needed to create buffing Supple armour to buff the ql 300 AI SMG's on.

The armour will remain with the bank after use, but we will make the best ql that we can from them :)

And the ql 228 and 300 viralbots as well

Many thanks
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Postby Freuty » Wed Feb 16, 2005 1:01 am

Yup, no probs, will try to login tonight (Thu) although I've got a 40th party to go to so may not be till later... will catch you at some point I'm sure :D
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Postby Jasper2002 » Wed Feb 16, 2005 11:59 am

Freuty, can I also have the ql 274 overheated compiler please :)
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Postby Gearsoul » Thu Feb 17, 2005 5:19 am

Foesmite:
- QL 300 Kyr'Ozch Viralbots
- QL 296 Mutated Bio-Material
- QL 288 Pristine Bio-Material

I don't know if these items are still around. Need them to make some Combined Armor.
I had a question, too. What's the QL range for the Lead Viralbots? I wanna make QL 300 Combined Armor, so what QL Strong/Enduring Lead Viralbots do I need MINIMUM? O.o

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Postby Nusse » Thu Feb 17, 2005 5:54 am

The enduring viralbots will need to be within 20% of ql300 ie. ql240 to make ql300 armor of it. The strong viralbots will need an armor piece of at least ql240 (ie 20% of the enduring armor piece) to combine with a ql300 piece. So that would make the strong viralbot to be of at least ql200.

The Bio-material is the item which decides the ql of the finished piece though so basically you'll need viralbots to be within 20% of the bio-material.
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Postby Gearsoul » Thu Feb 17, 2005 6:11 am

Does that mean that I need a QL 298+ Bio Material in order to get it to upgrade to a QL 300 Armor piece?
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